Chris Hill-Scott 078f1dd8d3 Add broadcast area model, loading from GeoJSON
This commit adds a new model class which can be used by any app to
interact with a broadcast area. A broadcast area is one or more polygons
representing geographical areas.

It also adds some models that make browsing collections of these areas
more straightforward. So the hierarchy looks like:

> **BroadcastAreaLibraries*
> Contains multiple libraries of broadcast area
> > **BroadcastAreaLibrary**
> > A collection of geographic areas, all of the same type, for example
> > counties or electoral wards
> > **BroadcastArea**
> > Contains one or more shapes that make up an area, for example
> > England
> > > **BroadcastArea.polygons[n]**
> > > A single shape, for example the Isle of Wight or Lindisfarne
> > > > **BroadcastArea.polygons[n][o]**
> > > > A single coordinate along a polygons

The classes support iteration, so all the areas in a library can be
looped over, for example if `countries` is an instance of
`BroadcastAreaLibrary` you can do:
```python
for country in countries:
    print(country.name)
```

The `BroadcastAreaLibraries` class also provides some useful methods for
quickly getting the polygons for an area or areas, for example to
render them on a map. So if `libraries` is an instance of
`BroadcastAreaLibraries` you can do:
```python
libraries.get_polygons_for_areas_long_lat('england', 'wales')
```

This will give polygons for the Welsh mainland, the Isle of Wight,
Anglesey, etc.

The models load data from GeoJSON files, which is an open standard for
serialising geographic data. I’ve added a few example files taken from
http://geoportal.statistics.gov.uk to show how it works.
2020-08-10 12:50:17 +01:00
2020-08-04 12:13:35 +01:00

notifications-admin

GOV.UK Notify admin application - https://www.notifications.service.gov.uk/

Features of this application

  • Register and manage users
  • Create and manage services
  • Send batch emails and SMS by uploading a CSV
  • Show history of notifications

First-time setup

1. Install Homebrew

Install Homebrew, a package manager for OSX:

/bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install.sh)"

2. Make sure you're using correct language versions

Languages needed

  • Python 3.6.x
  • Node 10.15.3 or greater
  • npm 6.4.1 or greater

Need to install node? Run:

brew install node

2.1. pyenv For Python version management

pyenv is a program to manage and swap between different versions of Python. To install:

brew install pyenv

And then follow the further installation instructions in https://github.com/pyenv/pyenv#installation to configure it.

2.2. n For Node version management

NPM is Node's package management tool. n is a tool for managing different versions of Node. The following installs n and uses the long term support (LTS) version of Node.

npm install -g n
n lts

3. Install NPM dependencies

npm install
npm rebuild node-sass

4. Install and use virtualenvwrapper (optional)

We suggest using a virtualenv to separate the python dependencies for this project from python dependencies for other projects.

Install virtualenvwrapper:

pip install virtualenvwrapper

Then follow the virtualenvwrapper installation instructions docs to configure virtualenvwrapper for your terminal.

Set up your virtualenv:

mkvirtualenv notifications-admin

If you need to specify a certain version of python you can do this using -p, for example:

mkvirtualenv -p ~/.pyenv/versions/3.6.3/bin/python notifications-admin

Activate your virtualenv:

workon notifications-admin

5. Install Python dependencies

Install dependencies and build the frontend assets:

./scripts/bootstrap.sh

Note: You may need versions of both Python 3 and Python 2 accessible to build the python dependencies. pyenv is great for that, and making both Python versions accessible can be done like so:

pyenv global 3.6.3 2.7.15

6. Create a local environment.sh file

In the root directory of the application, run:

echo "
export NOTIFY_ENVIRONMENT='development'
export FLASK_APP=application.py
export FLASK_DEBUG=1
export WERKZEUG_DEBUG_PIN=off
"> environment.sh

7. AWS credentials

Your aws credentials should be stored in a folder located at ~/.aws. Follow Amazon's instructions for storing them correctly

8. Running the application

In the root directory of the application, run:

./scripts/run_app.sh

Then visit localhost:6012

Updating application dependencies

requirements.txt file is generated from the requirements-app.txt in order to pin versions of all nested dependencies. If requirements-app.txt has been changed (or we want to update the unpinned nested dependencies) requirements.txt should be regenerated with

make freeze-requirements

requirements.txt should be committed alongside requirements-app.txt changes.

Automatically rebuild the frontend assets

If you want the front end assets to re-compile on changes, leave this running in a separate terminal from the app

    npm run watch

Working with static assets

When running locally static assets are served by Flask at http://localhost:6012/static/…

When running on preview, staging and production theres a bit more to it:

notify-static-after

Description
The UI of Notify.gov
Readme 550 MiB
Languages
Python 69.3%
HTML 16.6%
JavaScript 11.1%
SCSS 0.9%
Nunjucks 0.7%
Other 1.4%