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https://github.com/GSA/notifications-api.git
synced 2026-01-30 14:31:57 -05:00
Increment the redis cache on a successful API call.
These means that the cache count is on Notifications in the database NOT notifications sent to providers. If the provider fails to accept the notification, it still counts. I think this is correct, as they have done the work to send it so we should count it, though there is an argument that we should count them on sending?
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@@ -37,6 +37,7 @@ from app.schemas import (
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from app.service.utils import service_allowed_to_send_to
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from app.utils import pagination_links
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from app import redis_store
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from app.clients import redis
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notifications = Blueprint('notifications', __name__)
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@@ -245,7 +246,7 @@ def send_notification(notification_type):
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notification_id = create_uuid() if saved_notification is None else saved_notification.id
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notification.update({"template_version": template.version})
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redis_store.inc(redis.cache_key(service.id))
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return jsonify(
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data=get_notification_return_data(
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notification_id,
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@@ -15,8 +15,6 @@ def check_service_message_limit(key_type, service):
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if not service_stats:
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service_stats = services_dao.fetch_todays_total_message_count(service.id)
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redis_store.set(cache_key, service_stats, ex=3600)
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print(service_stats)
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print(service.message_limit)
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if service_stats >= service.message_limit:
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raise TooManyRequestsError(service.message_limit)
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