Now you don’t need to remember what the two commands are and when you need to
run them, you can just run the bootstrap script instead.
Makes sense to have them here since the `pip install` is also in here.
Gulp was failing silently on Travis. I tracked this down to the task that
builds a custom, slimmed-down version of jQuery from source.
To fix this I’ve removed the task and replaced it with just `src`ing the
minified version of jQuery from `node_modules`.
Cons:
- A few more kb of JS
Pros:
- Less random, afternoon-chewing complexity
…or how to move a bunch of things from a bunch of different places into
`app/static`.
There are three main reasons not to use Flask Assets:
- It had some strange behaviour like only
- It was based on Ruby SASS, which is slower to get new features than libsass,
and meant depending on Ruby, and having the SASS Gem globally installed—so
you’re already out of being a ‘pure’ Python app
- Martyn and I have experience of doing it this way on Marketplace, and we’ve
ironed out the initial rough patches
The specific technologies this introduces, all of which are Node-based:
- Gulp – like a Makefile written in Javascript
- NPM – package management, used for managing Gulp and its related dependencies
- Bower – also package management, and the only way I can think to have
GOV.UK template as a proper dependency
…speaking of which, GOV.UK template is now a dependency. This means it can’t be
modified at all (eg to add a global `#content` wrapper), so every page now
inherits from a template that has this wrapper. But it also means that we have a
clean upgrade path when the template is modified.
Everything else (toolkit, elements) I’ve kept as submodules but moved them to a
more logical place (`app/assets` not `app/assets/stylesheets`, because they
contain more than just SASS/CSS).