Commit Graph

6 Commits

Author SHA1 Message Date
Chris Hill-Scott
6bdc0d3fce Tidy up navigation code
- use SASS variables for colours and spacing
- make navigation an include not a macro (because it doesn’t take any
  parameters)
2016-01-05 13:22:08 +00:00
Chris Hill-Scott
ab190cb585 Make navigation column 1/4 width 2016-01-05 13:22:08 +00:00
Chris Hill-Scott
5ebeec08ae Use a Node-based tools for handling assets
…or how to move a bunch of things from a bunch of different places into
`app/static`.

There are three main reasons not to use Flask Assets:
- It had some strange behaviour like only
- It was based on Ruby SASS, which is slower to get new features than libsass,
  and meant depending on Ruby, and having the SASS Gem globally installed—so
  you’re already out of being a ‘pure’ Python app
- Martyn and I have experience of doing it this way on Marketplace, and we’ve
  ironed out the initial rough patches

The specific technologies this introduces, all of which are Node-based:
- Gulp – like a Makefile written in Javascript
- NPM – package management, used for managing Gulp and its related dependencies
- Bower – also package management, and the only way I can think to have
  GOV.UK template as a proper dependency

…speaking of which, GOV.UK template is now a dependency. This means it can’t be
modified at all (eg to add a global `#content` wrapper), so every page now
inherits from a template that has this wrapper. But it also means that we have a
clean upgrade path when the template is modified.

Everything else (toolkit, elements) I’ve kept as submodules but moved them to a
more logical place (`app/assets` not `app/assets/stylesheets`, because they
contain more than just SASS/CSS).
2016-01-05 13:12:35 +00:00
Chris Heathcote
6fa29e769d Rolling back to thirds 2015-12-15 13:57:19 +00:00
Chris Heathcote
1ad5f7f8e6 Trialling 1/4 width nav 2015-12-15 13:48:23 +00:00
Chris Heathcote
ec020a42f4 Initial nav & implementation on dashboard 2015-12-14 16:37:15 +00:00