This commit adds two new sections to the dashboard
1. A banner telling you about trial mode, including a count of how many messages
you have left today, which is a restriction of trial mode
2. Panels with counts of how many emails and text messages have been sent in a
day, plus the failure rates for each
It does **not**:
- link through to any further information about what trial mode is (coming
later)
- link through to pages for the failure rates (coming later)
- change the ‘recent jobs’ section to ‘recent notifications’
Makes uses of the additions to utils in https://github.com/alphagov/notifications-utils/pull/9
This commit strips out a lot of the complex stuff that the views and templates
in this app were doing. There is now a cleaner separation of concerns:
- utils returns the number and type of errors in the csv
- `get_errors_for_csv` helper in this app maps the number and type of errors
onto human-friendly error messages
- the view and template just doing the glueing-together of all the pieces
This is (hopefully) easier to understand, definitely makes the component
parts easier to test in isolation, and makes it easier to give more specific
error messages.
This commit parameterises all methods in the send view so that they can send
either emails or SMS messages.
It works out what kind of message it is sending from the `template_type`
property of the template object.
This means that the `Template` util class needs to know about these properties,
which means that this commit depends on:
https://github.com/alphagov/notifications-utils/pull/2
This commit does _not_ add tests for sending emails. The existing tests for
sending SMS still pass, but actually sending emails is outside the scope of
this story.
This takes the original prototype version of this page, and, using the same
fake data (ie nothing is wired up):
- adds an invite users page
- adds an edit (and delete) user page
Both these pages allow the user to set another user’s permissions.
This commit adds images for the ticks and crosses, so we have control over their
appearance.
Based on discussion with Pete.
Make the blue banner an ‘important’ banner (copied from Register to Vote, used
because it’s not as boxy and fits on the page better).
Remove the back button because you haven’t changed any data yet. If you need to
go back you can just press back or start again.
Make the filename stand out more.
Remove the ‘download example’ link. Will need to revist the best way of doing
this.
Make text messages consistently 2/3rd width.
This commit:
- adds the template to the jobs page (and puts it at the top of the send SMS
page) so that it consistently appears in the same place throughout the
journey
- put the real data about a job on the jobs page and on the dashboard
We can ignore any mention of trial/test/mode if we just talk about ‘not live’.
It also feels sensible to link through to the page where you can make that
change, rather than dig through the navigation.
- remove black border from banner
- make banners have internal columns
- make nav 2/3rd width, 19px text and more spaced out
- only show the ‘restricted mode’ banner where it’s needed
- rename ‘restricted mode’ to ‘trial mode’
Banners should always be the first thing on the page.
Because headers already have padding we don’t want to put padding on the
container.
So banners should also have top padding to distance then from the red bar.
They should also sit in the 3/4 column if the page has side navigation. This
commit adds a new template (`withoutnav_template.html`) which extends
`admin_template.html`. All views then extend one or the other, never the
`admin_template.html` directly. This means that `admin_template.html` doesn’t
have to make decisions about where the flash messages are displayed.
For the hack day, we should only let developers use the platform in restricted
mode. This commit adds a banner telling them this.
Can’t get the app running locally, so fingers crossed it actually looks how
I imagine it’s going to look…
This is a link not a button because:
- it’s less prominent—delete is an infrequent action
- it’s a two-step process, and only the second part changes any data (so it has
a button)
Message status was almost identical to banner, visually and semantically.
This consolidates the two into one component.
This means adding an extra parameter which controls whether or not the banner
has a tick (with and without a tick are the only two variations currently).