Use CustomBroadcastArea to estimate phones in bleed area

Our current assumption is that the bleed area has the same population
density as the broadcast area.

This is particularly naïve when:
- the bleed area overlaps the sea – no-one lives in the sea
- the broadcast area is a village and the bleed area is the surrounding
  countryside
- the broadcast area is adjacent to a densely populated area like a city

We can be smarter about this now that we have a way of determining the
number of phones in an arbitrary area, based on the known areas that we
have population data about.

Calculating the population in an overlap is a slightly more intensive
calculation. So we only doing it for areas which are smaller enough that
it doesn’t slow things down too much. For larger areas we still use the
more naïve algorithm.
This commit is contained in:
Chris Hill-Scott
2021-06-24 08:43:35 +01:00
parent 256c840b46
commit 5a378fe51f
3 changed files with 43 additions and 9 deletions

View File

@@ -144,6 +144,10 @@ class CustomBroadcastArea(BaseBroadcastArea):
self.name = name
self._polygons = polygons or []
@classmethod
def from_polygon_objects(cls, polygon_objects):
return cls(name=None, polygons=polygon_objects.as_coordinate_pairs_lat_long)
@property
def polygons(self):
return Polygons(